👋 Welcome to the 40 new subscribers who have joined Design Things since last Sunday! Not subscribed yet? Drop your email below!
For a few years in my mid-late 20s I trained to be a competitive powerlifter.
I never won a competition (nor did I have any illusions of ever doing so), but with the help of a good coach I did become stronger than I ever thought possible as someone not naturally athletically gifted.
Training to compete taught me one of the most crucial lessons about achieving long-term, difficult goals: time off is as important, if not more important, than time on.
To perform continuously better during training and eventually hit a PR (personal record) on competition day, lifting heavy stuff in a gym is only a small part of the equation. The stuff outside of the gym, like rest and nutrition are equally if not more important factors.
It's a little counter-intuitive but the growth actually doesn't happen when you're doing the thing. It happens when you're NOT doing the thing.
I think the same is true of design or any other creative practice. In order to sustain long-term, continuous progress and do big ambitious creative projects, the care and feeding outside of your work are extremely important.
I have not historically been good at this.
I've always had a tendency to want to do more, to keep going and push myself in my work. But over the years I've started to recognize that if I want to create better and achieve more in the long-run, incorporating more rest and time off is not only not a waste of time, but actually perfectly in-line with those goals.
Note: this is the final part of a multi-part post series about how I get things done effectively as a designer. You can read the prior posts in the series here:
Let me know what you’ve thought about this series and if you want to hear more about any of the topics!
A good rest ethic
I recently heard a conversation between Tim Ferriss and Kevin Kelly, one of the most prescient technologists of our time and also an extremely prolific creator (he does a piece of art every single day!). In it, Kelly explains, "The key to a good work ethic is a good rest ethic".
When I heard this, a lightbulb went off in my head. This simple statement rings so true and aligns with how I’ve tried to approach work in the last year. It turns rest from a retreat from creation into an active counterpoint.
I used to think of rest as something you did when you ran out of energy for work or productive activity. But in the past year I’ve tried to reframe it as an essential support activity that enables you to create more and better.
When I was training in powerlifting, the most important factor in ensuring I did well in any given training session was how well rested I was. There was a clearly noticeable performance benefit if I actively planned to get a solid 8 hours of sleep the night before, and an obvious performance hit if I had stayed up late playing video games.
Similarly in creative work, things flow much better when I’m well rested and I’ve taken adequate time away from what I’m trying to do. Sometimes when attacking a difficult design problem, the most productive thing to do isn’t to keep trying to force it, but to take a break.
As someone that doesn’t always naturally stop to take breaks, I schedule them into my day. I try to take a short mid-afternoon break on work days and on most days I will cook a meal for me and my partner. For some productivity gurus, cooking is a waste of time to be outsourced and eliminated. But for me, the complete shift in mode and doing a physical task that exercises another part of my creativity provides a perfect reset to end the day.
On a more macro level, I try my hardest not to do client work on weekends so I get a real break from them (I do work on my own projects at a more relaxed pace), and I plan in a fun weekend away or a week off every so often. Extended time off gives your brain time and energy to rewire and form new connections that lead to new insights you can carry into your creative work.
This next week, I’ll be doing just that. I’m at a house on a lake with some friends. I’ll be reading, thinking, writing, enjoying time outdoors, connecting and enjoying time together, and generally not thinking much about getting anything particularly done.
Treating rest as an active pursuit to be planned and executed with the same diligence as work has been a revelation for me. It’s not something you do when you are out of energy, it’s something you do to give you energy to create and achieve over the long-term.
It's a feature, not a bug.
3 ways I can help you
LinkedIn for Designers Course My 1-hour downloadable video course that will teach you how to use LinkedIn to grow your design career or business through creating engaging design content.
Book a 1-hour consulting session. Dedicated time to talk about your product, design strategy, business strategy, career or anything else you'd like. Use promo code STUDENT for 80% off if you are a student or young professional (<5 years career experience).
Sponsor this newsletter. Promote your product, service, or offer to 1800+ designers that get Design Things in their inbox every week. Note: I only promote products that I have personally tested and would recommend.
What did you think of this email?
Your feedback helps me make this newsletter relevant and interesting to you.
Just the ID Jobs - 12 x Full-Time, 4 x Internship
Just the Industrial Design Jobs is a segment of this newsletter that lists only industrial design jobs that were posted within the last week to various job board websites.
Are you hiring?
Design Things can help you get more qualified applicants by prominently featuring your job posting on this newsletter and on LinkedIn. The newsletter is sent to 1,800+ designers every week, and each LinkedIn post gets ~20,000 views within two weeks of posting.
See an example of a previous email and a LinkedIn post featuring Precor which led to a measurable increase in the number and quality of applicants.
Genesco Inc - Product Design Intern - Johnston & Murphy
Nashville TN
Footwear
0 years experience minimum
Futronics (NA) Corporation - Industrial Design Intern
Pasadena CA
Robotics
0 years experience minimum
The Hillman Group - Industrial Design Intern
Vinings GA
Equipment
$20 an hour
0 years experience minimum
Formlabs - Industrial Design Intern (Fall 2023)
Somerville MA
Equipment
0 years experience minimum
Ideon Packaging - Structural Packaging Designer
Everett WA
Packaging
0 years experience minimum
Southern Telecom - Junior Freelance Industrial Designer
Brooklyn NY
Consumer electronics
$20 - $25 an hour
1 years experience minimum
Schylling - Junior Toy Designer
North Andover MA
Toys
5 years experience minimum
Great Northern Corporation - Structural Designer - Packaging
Brooklyn Park MN
Packaging
0 years experience minimum
New Balance - Footwear Designer I
Brighton MA
Footwear
2 years experience minimum
SharkNinja Operating LLC - Senior Industrial Designer
Needham MA
Appliances
5 years experience minimum
UFP Industries, Inc. - Industrial Designer
Grand Rapids MI
Packaging
4 years experience minimum
Livetrends Design Group LLC - Industrial Designer
Orlando FL
Home goods
0 years experience minimum
Jackson Hedden Inc. - Industrial Designer
Birmingham AL
Consulting
$50,000 - $75,000 a year
1 years experience minimum
Trulieve - Packaging Design Manager
Remote
Packaging
$80,000 - $85,000 a year
6 years experience minimum
Waterworks - Product Design Director
Danbury CT
Kitchen and bath products
10-15 years experience minimum
Munchkin - Industrial Designer
Los Angeles CA
Baby products
$70,000 - $75,000 /yr
1 years experience minimum